Fixed issue with note duplication being probably completely broken before Fixed issue with transposing low and high notes, I think (sort of low notes still get weird sometimes) which is complicated, so avoid doing both for now. If you use both, it will only respect ordering of the one with the most entries modified. So if you're checking and unchecking things in Tracks, the order of Tracks is what matters, and vice versa. ![]() When saving for LuteMod, chooses either channels or tracks for ordering, depending on which one has the most valid channels/tracks unchecked Normalized Flute Percentage result displays (Not sure I love these, it's a bit less informative when the highest is always "100%")Īdded right click menu to move the selected Partition(s) to the top of the list Default: Lute 0% to 60%, Flute 50% to 100% allows some overlap and usually does a decent job of splitting thingsĪdded option to ignore old offsets when resaving. ![]() But it's better than before, I think)Īll partitions saved for LuteMod (with this version of LuteBot or above) now start at the first note, with no whitespace in frontįlute auto-selection can now occur on Channels or Tracks, depending on which has the best percentages and most optionsĪdded new setting on Instruments (you need to set it in %appdata%/LuteBot/Config/Instruments.json manually, if you want to change it, for now) to determine what percentages from the AI they should enable (when importing songs without settings, or forcing it to discard settings) Notes that are too low sometimes get transposed out of key.? IDK. Multi-threaded loading and saving partitionsįixed some LuteBot transposition issues (it should no longer transpose at all, LuteMod does that)įixed some LuteMod transposition issues maybe ( Warning: Something is still wrong with it.
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